This document describes what the Yuneta agent (yuno_agent) actually does when
a yuno is created, started, paused, killed, updated or deleted on a host. It is
the on-disk + in-memory + on-the-wire picture, not the marketing one.
Yuno = binary + configuration. Those two halves are stored independently, versioned independently, and linked by the yuno record. Understanding that is the prerequisite to understanding everything else here.
The agent’s authoritative source is
src/c_agent.c (~11k lines) and its treedb schema
src/treedb_schema_yuneta_agent.c. Every
claim below cites the file:line it comes from.
1. Mental model¶
┌───────────────────────┐
│ yuno_agent │
│ (one per host) │
└───────────┬───────────┘
│ owns
▼
┌───────────────────────┐
│ treedb (timeranger2) │
└───┬───────┬───────┬───┘
│ │ │
┌──────────────┘ │ └───────────────┐
▼ ▼ ▼
┌─────────────┐ ┌─────────────────┐ ┌─────────────┐
│ binaries │ │ configurations │ │ yunos │
│ (per role │ │ (per role+name │ │ (registered │
│ + version) │ │ + version, │ │ instances) │
│ │ │ blob zcontent) │ │ │
└──────┬──────┘ └────────┬────────┘ └──────┬──────┘
│ │ │
resolves │ materialised at start │ references:
yuno_role │ into JSON files inside │ role+role_version
+ role_ │ <realm>/<yuno>/bin/ │ role+name+name_version
version │ │
▼ ▼
/yuneta/repos/<tags>/ /yuneta/realms/<owner>/
<role>/<version>/<role> <realm>/<yuno>/{bin,logs}The agent is the only thing that should touch those directories. Manual edits create drift with treedb that won’t show up until the next start fails.
2. Data model¶
2.1 The binaries topic¶
Defined in treedb_schema_yuneta_agent.c:499-604. Composite key:
| Column | Role |
|---|---|
id | pkey, equals the yuno role (e.g. mqtt_broker) |
version | pkey2, semver string extracted from the binary itself |
size | file size, computed at install time |
date | timestamp |
binary | absolute filesystem path |
yunos | fkey → which yunos rows currently use this binary |
tags | classification (used in the on-disk path) |
Multiple versions per role coexist. The yuno record decides which version is used (see §2.3).
On-disk path, built by yuneta_repos_yuno_dir() (c_agent.c:7088) and
yuneta_repos_yuno_file() (c_agent.c:7109):
<yuneta_root_dir>/repos/<tags>/<role>/<version>/<role>The file inside is the executable; the filename is the role again.
2.2 The configurations topic¶
Defined in treedb_schema_yuneta_agent.c:607-674. Composite key:
| Column | Role |
|---|---|
id | pkey, format <role>.<name> (e.g. mqtt_broker.broker_01) |
version | pkey2 |
zcontent | compressed JSON payload — the actual config |
The blob lives in treedb. At start time the agent materialises it to disk
under the yuno’s bin/ directory and hands the path to the binary via
--config-file='[<paths>]'. The materialisation site is c_agent.c:7722-7735
and 7857-7868; the launcher line is c_agent.c:8025.
2.3 The yunos topic¶
Defined in treedb_schema_yuneta_agent.c:275-495. Per-yuno record. Important
columns:
| Column | Meaning |
|---|---|
id | pkey, the yuno’s unique id |
realm_id | fkey → the realm this yuno belongs to |
yuno_role | which binary (joins to binaries.id) |
role_version | which version of that binary |
yuno_name | which configuration (joins to configurations.id = role.name) |
name_version | which version of that configuration |
yuno_release | additional identity |
yuno_disabled | bool — disabled yunos are skipped at boot |
yuno_running | bool — true while the agent holds an open channel to the yuno |
yuno_playing | bool — true after a successful EV_PLAY_YUNO_ACK |
yuno_pid | last known pid (0 when not running) |
must_play | bool — auto-play after EV_ON_OPEN handshake |
configurations | hook — N:M against configurations for multi-file config sets |
A yuno record without a matching binaries row or configurations row will
fail at create time, not at start time (c_agent.c:4466, 4487-4492).
2.4 Realm and per-yuno layout¶
Built by build_yuno_private_domain() (c_agent.c:7135):
<yuneta_root_dir>/realms/<realm_owner>/<realm_name>.<realm_role>.<realm_env>/<yuno_role>_<yuno_name>/
├── bin/ ← N-<role>_<name>.json (materialised configs)
└── logs/ ← N.log filesThe bin/ directory is not the binary. It is the working dir the yuno gets
config files from. The actual binary lives in /yuneta/repos/ (see §2.1).
3. Command inventory¶
Registered in the agent’s command table at c_agent.c:806-900. Yuno + binary + config commands only (admin, realm, certs and console commands omitted):
Binaries¶
| Command | At | Effect |
|---|---|---|
install-binary | c_agent.c:3005 | Decode content64, introspect role+version, refuse if (role, version) already exists, write file, create treedb row. |
update-binary | c_agent.c:3234 | Same as install but overwrites existing (role, version) row and file in place. Description literally says “WARNING: Don’t use in production!”. |
delete-binary | c_agent.c:3446 | Refuse if any yuno still references it or a snap tags it (__md_treedb__.tag, unless force=1), then gobj_delete_node + rmrdir. |
list-binaries | c_agent.c:2917 | gobj_list_nodes("binaries", filter), returns one node per role — the binary in use (primary per id). |
list-binaries-instances | c_agent.c:6313 | gobj_list_instances("binaries", "", filter), returns one row per installed (role, version) so every version is visible. |
Configurations¶
| Command | At | Effect |
|---|---|---|
update-config | c_agent.c:3744 | Upsert a row in configurations. Used both for creation and updates (no separate install-config). |
delete-config | c_agent.c:3860 | Remove a config row. Fails if yunos reference it. |
view-config | c_agent.c:9143 | Read the stored zcontent for a given (role.name, version). Does not return the merged effective config that the running yuno actually sees — for that, ask the yuno itself with command-yuno service=__yuno__ command=view-config. |
Yunos¶
| Command | At | Effect |
|---|---|---|
create-yuno | c_agent.c:4427 | Create row in yunos. Validates realm + binary + config existence. |
delete-yuno | c_agent.c:4686 | Refuse if yuno_running=true or tagged (unless force=1); delete row. |
enable-yuno | c_agent.c:5530 | yuno_disabled := false. |
disable-yuno | c_agent.c:5601 | yuno_disabled := true. Does not stop a running yuno. |
run-yuno | c_agent.c:4805 | Spawn matching (disabled=false, running=false) yunos. See §4. |
kill-yuno | c_agent.c:4998 | Orderly shutdown of matching running yunos. Sends signal2kill (SIGQUIT by default). See §4. |
play-yuno | c_agent.c:5172 | Send EV_PLAY_YUNO event over the yuno’s channel; flip must_play=true. |
pause-yuno | c_agent.c:5360 | Send EV_PAUSE_YUNO event over the yuno’s channel; flip must_play=false. |
command-yuno | c_agent.c:896 | Wildcard: forward an arbitrary command to a running yuno’s service. |
list-yunos | c_agent.c:871 | All yunos rows with current pid + state. |
view-yuno-config | c_agent.c:865 | The stored configs attached to a yuno (still not the effective merged one). |
stats-yuno | c_agent.c:897 | Forward a stats request to the running yuno. |
Permission gating is per-command via pm_<name> schemas (c_agent.c:849-898).
4. Lifecycle, step by step¶
4.1 State machine of a single yuno (as the agent sees it)¶
delete-yuno
┌─────────────────────┐
│ (only if stopped) │
▼ │
┌────────┐ ┌┴────────────┐
create-yuno ─────────►│ STOPPED│◄──────────────┤ DELETED │
└────┬───┘ EV_ON_CLOSE └─────────────┘
│ ▲
│ │
run-yuno │ │ kill-yuno
(fork+exec │ │ (SIGQUIT)
+ handshake)│ │
▼ │
┌────────┐ │
│STARTING│ │
│(pid │ │
│ alive, │ │
│ no chan│ │
│ yet) │ │
└────┬───┘ │
│ EV_ON_OPEN │
│ (yuno reports pid + │
│ watcher_pid) │
▼ │
┌────────┐ EV_PAUSE_YUNO │
│RUNNING ├────────────────┐ │
│playing │ │ │
│=true │◄──────┐ │ │
└───┬────┘ │ ACK ▼ │
│ │ ┌────────┴┐
└────────────┘ │ RUNNING │
│ paused │
EV_PLAY_YUNO_ACK │ =true │
└─────────┘Note: the agent itself stays in ST_IDLE always (c_agent.c:11015). It is the
event types (c_agent.c:11022-11054) that drive transitions on the per-yuno
record fields (yuno_running, yuno_playing, yuno_pid).
4.2 Registration: create-yuno¶
c_agent.c:4427. Requires realm + binary (yuno_role, role_version) + config
(yuno_role.yuno_name, name_version) to already exist. Defaults missing
versions to latest. Writes the row with yuno_running=false,
yuno_disabled=false, yuno_pid=0 (c_agent.c:4813-4814).
4.3 Start: run-yuno¶
c_agent.c:4805 → run_yuno() at c_agent.c:7943.
Select yunos:
disabled=false ∧ running=false(c_agent.c:8362-8363).Resolve binary via
get_yuno_binary()(c_agent.c:7275): prefer active snapshot (gobj_list_snaps(), c_agent.c:7279-7284), fallback to direct(role, role_version)lookup (c_agent.c:7291-7297).Materialise each
configurations.zcontentblob to a JSON file under the yuno’sbin/directory (c_agent.c:7722-7735, 7857-7868).Build a launcher shell script that runs the binary with:
<binary> --config-file='["bin/1-role_name.json", "bin/2-role_name.json", …]' "$@"(c_agent.c:8025).
run_process2(bfbinary, argv)(c_agent.c:7995) —fork/execvia a wrapper.The yuno opens a channel back to the agent and emits
EV_ON_OPENcarrying itspidandwatcher_pid(handlerac_on_open(), c_agent.c:10233). Only after this handshake isyuno_runningset totrue(c_agent.c:10408) andyuno_pid/watcher_pidstored (c_agent.c:10410-10411).If
must_play=true, the agent firesplay-yunoautomatically right after the open (ac_on_open()), unless the command was issued withplay=0(see below).
Implication: a yuno that forks fine but never opens the channel never
becomes running from the agent’s point of view, even if ps shows the
process alive. See §5 Stale pid.
Command response: one answer per command, and the play=0 knob¶
run-yuno returns a single command answer once all launched yunos have
connected back — like kill-yuno/pause-yuno/play-yuno. It aggregates the
per-yuno EV_ON_OPEN ACKs into one C_COUNTER (max_count=total) created
after the launch loop, exactly mirroring the other three commands.
The implicit auto-play of step 7, however, is inherently per-yuno and async
(each yuno connects at its own time), so in the default play=1 mode the
caller also sees one extra play-yuno answer per must_play yuno. Scripts
that need exactly one answer per command should split the two phases:
ycommand -c 'run-yuno play=0' # launch only → 1 answer ("N yunos found to run")
ycommand -c 'play-yuno' # play already-running yunos → 1 aggregated answerplay=0 (default 1, backward-compatible) suppresses the auto-play for that
launch only. The agent records the launch_id in an in-memory set
(priv->no_play_launches); ac_on_open() consumes it by matching the
connecting yuno’s identity_cardlaunch_idand deletes it on first connect. It is not a treedb column and does not touchmust_play, so a watcher crash relaunch (which reuses the same launch_id, now absent) still reconciles must_play` per §4.6.
4.4 Pause / Play¶
These are not process signals. They are gobj events delivered through the yuno’s open channel:
play-yuno→EV_PLAY_YUNO→ yuno does whatever “playing” means for it →EV_PLAY_YUNO_ACK→ agent setsyuno_playing=true(c_agent.c:8156).pause-yuno→EV_PAUSE_YUNO→ … →EV_PAUSE_YUNO_ACK→ agent setsyuno_playing=false(c_agent.c:8192).
Most yunos use the play/paused gate to enable/disable I/O processing without exiting. The process never stops; only its inputs are gated.
4.5 Stop: kill-yuno¶
c_agent.c:4998 → kill_yuno() at c_agent.c:8040. Orderly shutdown, not a
SIGKILL.
Read the
signal2killattribute (defaultSIGQUIT, c_agent.c:8045-8048).kill(yuno_pid, signal2kill)(c_agent.c:8084).If the chosen signal is
SIGKILL, the watcher is killed too (c_agent.c:8104-8127).No timer-based escalation in code. The agent trusts the yuno’s signal handler to actually shut down. If it doesn’t, the yuno stays “running” from the agent’s record forever (see §5).
When the channel closes,
ac_on_close()(c_agent.c:10501) flipsyuno_running=false,yuno_playing=false,yuno_pid=0(c_agent.c:10563-10565).
4.6 Crash detection and reconciliation¶
From the agent’s point of view, a crash is indistinguishable from a
clean kill: EV_ON_CLOSE fires, ac_on_close() runs, the treedb row
flips yuno_running=false. The agent has no SIGCHLD handler and does
not poll pids. It does not know “exited normally” from “segfaulted”.
The restart, however, does not depend on the agent. Every yuno
started with --start runs under a per-yuno watcher process (the
first-fork survivor in ydaemon.c). When the yuno child dies abnormally
(any signal other than SIGKILL, or any non-zero exit code), the watcher
sleeps 2s and re-execs the same binary — and it does so regardless of
whether the agent is running. A yuno is an autonomous machine; the
watcher is what makes that concrete. See
ENTRY_POINT.md §4
for the full decision matrix.
What the agent contributes on top:
It logs the closed channel and clears
yuno_pid/yuno_playing. A freshrun-yunois not needed; the watcher has already spawned a new child with a new pid that will reconnect to the agent on its own (it goes through the normalEV_ON_OPENhandshake).At agent boot the timer
ac_timeout()(c_agent.c:10902) runs:run_util_yunos()(c_agent.c:8389) — yunos taggedutil, ignoringdisabled.run_enabled_yunos()(c_agent.c:8331) — every row withdisabled=false ∧ running=false.
This reconciliation matters only for yunos that don’t have a live watcher (e.g. the agent itself was killed and brought back; any yunos whose own watchers happened to die too).
Forensics: a crashed yuno also dumps a core at /var/crash/core.<role>
(sysctl + PAM limits configured by the .deb, see
ENTRY_POINT.md §8).
The watcher emits a Daemon relaunched log line on every relaunch
(MSGSET_SYSTEM) — grep for it to spot silent crash loops.
4.7 Deletion: delete-yuno¶
c_agent.c:4686. Refuses if yuno_running=true (c_agent.c:4721-4735). Optional
refusal on tagged yunos unless force=1 (c_agent.c:4738-4752). Removes the
treedb row; the on-disk bin/ directory is cleaned by treedb cascade.
5. Sharp edges (read these before touching production)¶
5.1 update-binary fails while the yuno is running (text-file-busy)¶
update-binary (c_agent.c:3234) base64-decodes content64 to
/yuneta/realms/agent/agent/temp/<role>, then copies it over
/yuneta/repos/<tags>/<role>/<version>/<role>. The agent execs running
yunos directly from that repos path, so if a process is running that exact
file the copy is refused by the kernel (ETXTBSY) and the command returns:
ERROR -1: Cannot copy '/yuneta/realms/agent/agent/temp/<role>'
to '/yuneta/repos/.../<version>/<role>'It does not corrupt the live process — Linux simply won’t let you overwrite a busy executable. The command’s description still says “WARNING: Don’t use in production!” (c_agent.c:850).
So the same-version hot-patch order is mandatory: kill-yuno <role> FIRST,
then update-binary, then run-yuno. ($$(<role>) in ycommand reads the
freshly-built binary from $YUNETAS_YUNOS = outputs/yunos/<role>, so a plain
make install is enough to stage the new build.) For a real release, prefer
install-binary with a bumped version.
Note —
list-binariesshows the binary IN USE (the primary node per role). A runtimeupdate-binary(same version) mutates that primary node in place, so the new size/date appear immediately. Aninstall-binaryof a NEW version does not change whatlist-binariesshows untildeactivate-snappromotes and reloads it — which is correct: the new binary is not in use until then. To see every installed(role, version)from the moment it lands, uselist-binaries-instances(gobj_list_instances, the pkey2 iterator refreshed at runtime by dbf532ec9).
5.2 Stale yuno_running=true after a hard crash¶
If the yuno dies in a way that leaves the channel open (rare, but
SIGKILL-from-outside is one of them) ac_on_close() is never invoked. The
record keeps yuno_running=true and yuno_pid=<old-pid>.
On the next run-yuno, ac_on_open() checks getpgid(_pid) >= 0
(c_agent.c:10304). If the old pid happens to have been reused, the agent
kills the new occupant (c_agent.c:10318). This is the worst flavour of
flapping. If you suspect a stale pid, manually clear yuno_running and
yuno_pid in treedb before retrying.
5.3 No SIGKILL escalation, and the watcher gotcha¶
kill-yuno sends one signal and waits. There’s no “after 30 seconds, try
SIGKILL”. A yuno that swallows SIGQUIT (or whose signalfd handler is
wedged) stays alive and the agent’s record stays stuck in running.
Worse, a naive kill -9 <yuno_pid> from the shell does not kill the
yuno permanently: the watcher classifies SIGKILL on the child as
“abnormal” and relaunches after 2s. You need to kill both the child
and its watcher, or — better — use kill-yuno force=1 /
set-quick-kill, which sends SIGKILL to both pids and is the only way
the agent can actually take down an uncooperative yuno
(c_agent.c:8104-8127, and ENTRY_POINT.md §7).
5.4 pause ≠ SIGSTOP, play ≠ SIGCONT¶
Pause/Play are channel events. The process is never frozen at the kernel
level. If you actually want the process suspended (e.g. for gdb attach),
the agent gives you nothing — use the shell.
5.5 update-config does not hot-reload¶
c_agent.c:3744 updates the treedb blob. The launcher script is rebuilt only
at run-yuno. So changes take effect on next start. There is no
re-materialisation of the JSON files on disk for a running yuno.
5.6 disable-yuno does not stop a running yuno¶
c_agent.c:5601 only flips the flag. A disabled=true yuno that was already
running keeps running until you kill-yuno. The flag only prevents the next
run-yuno from picking it up.
5.7 install-binary vs update-binary¶
Same (role, version) exists? | install-binary | update-binary |
|---|---|---|
| Yes | refuses | overwrites file + row |
| No | creates | creates |
Pick install-binary for new versions. Pick update-binary only when you
truly want to overwrite — and then only if no yuno is running that version.
6. Operational recipes¶
All examples assume ycommand is talking to the local agent.
Bulk reconciliation. To compare every binary the agent has installed against the freshly built ones in
outputs/yunosand push the differences in one pass, usetools/agent/sync_binaries.py(drives from the agent’s installed set; proposesinstall-binaryfor version bumps andupdate-binaryfor same-version rebuilds;-nfor a dry run). The recipes below are the manual, per-yuno equivalents.
6.1 Onboard a brand-new yuno¶
# 1. install the binary (new role or new version)
ycommand -c 'install-binary content64=$$(my_role)'
# 2. install/upsert its configuration
ycommand -c 'update-config id=my_role.my_name version=1 zcontent=$$(my_role_my_name.json)'
# 3. create the yuno record (links binary + config to a realm)
ycommand -c 'create-yuno realm_id=<realm> yuno_role=my_role yuno_name=my_name'
# 4. enable, launch, then play (two steps = one response each)
ycommand -c 'enable-yuno id=<yuno_id>'
ycommand -c 'run-yuno play=0 id=<yuno_id>'
ycommand -c 'play-yuno id=<yuno_id>'
# 5. verify
ycommand -c 'list-yunos'6.2 Hot-patch the binary at the same version (update-binary)¶
Use this when the version number in main.c (APP_VERSION) is
unchanged — e.g. a RelWithDebInfo rebuild for a quick fix
during a debugging session. update-binary overwrites the existing
{role}/{version}/ slot in /yuneta/repos/... and the matching
treedb row. There is no rollback path; the previous bytes are gone.
Always orderly shutdown first; never update-binary over a live
mmap. The command itself does NOT refuse if a yuno using the binary
is running (see §5.1).
# 1. build (APP_VERSION unchanged in main.c)
cd /yuneta/development/yunetas/yunos/c/<yuno>/build && make clean && make install
# 2. orderly shutdown via the agent (NOT a manual kill)
ycommand -c 'kill-yuno yuno_role=<role>'
# 3. wait until it really left
ycommand -c 'list-yunos' # expect yuno_running=false
# 4. overwrite the same-version slot in the agent repo
ycommand -c 'update-binary id=<role> content64=$$(<role>)'
ycommand -c 'list-binaries' # verify size/date
# 5. launch back, then play (two steps = one response each)
ycommand -c 'run-yuno play=0'
ycommand -c 'play-yuno'For a real version bump (1.3.1.0 → 1.3.1.1, 7.3.4 → 7.4.0,
…) use the upgrade flow in §6.5 instead — update-binary is the
wrong tool, and the WARNING: Don't use in production! description
in command-yuno help applies precisely to that misuse.
6.3 Change a yuno’s configuration¶
update-config does not hot-reload — the yuno must be restarted.
ycommand -c 'update-config id=<role>.<name> version=<v> zcontent=$$(<file>.json)'
ycommand -c 'kill-yuno id=<yuno_id>'
ycommand -c 'run-yuno play=0 id=<yuno_id>'
ycommand -c 'play-yuno id=<yuno_id>'
# verify the EFFECTIVE merged config (not the stored one)
ycommand -c 'command-yuno id=<yuno_id> service=__yuno__ command=view-config'6.4 Retire a yuno¶
ycommand -c 'kill-yuno id=<yuno_id>' # orderly shutdown
ycommand -c 'list-yunos' # confirm running=false
ycommand -c 'disable-yuno id=<yuno_id>' # belt and braces
ycommand -c 'delete-yuno id=<yuno_id>' # refuses if running
# binary stays in /yuneta/repos until you delete-binary it6.5 Upgrade a yuno to a new release (version bump)¶
When APP_VERSION in main.c changes (1.3.1.0 → 1.3.1.1, or a
yunetas-side bump like 7.3.4 → 7.4.0), the canonical flow is
not kill-yuno + run-yuno. Both the old and the new
yuno-instance rows exist after registration, and the agent’s
in-memory primary index for the yunos topic still points at the
old pkey2 (yuno_release). Plain run-yuno will re-launch the
older release.
# 1. Build the new version
cd /yuneta/development/yunetas/yunos/c/<yuno>/build && make clean && make install
# 2. Push the new binary to the agent
# install-binary creates a new <role>/<version>/ slot; refuses if
# (role, version) already exists — that is the safety vs update-binary.
ycommand -c 'install-binary id=<role> content64=$$(<role>)'
# 3. Register a yuno-instance row at the new role_version
# create=1 actually persists; without it, find-new-yunos just lists
# the commands it would run. Both pkey2 rows now coexist:
# <id> <realm> <role> <yuno_release=OLD>
# <id> <realm> <role> <yuno_release=NEW>
# Visible via `list-yunos-instances`; `list-yunos` still shows OLD
# as primary.
ycommand -c 'find-new-yunos create=1'
# 4. Force the agent to promote the newest release to primary and restart
# deactivate-snap (no args, no active snap) is the only command that
# triggers `restart_nodes()`: SIGKILL every running yuno, then —
# BEFORE the reload — `promote_highest_release_yunos()` re-appends the
# highest non-disabled `yuno_release` per id so it becomes the highest
# rowid. (The treedb primary is the highest-ROWID record, not the
# highest version; lifecycle/snap writes can leave an older release on
# top, which is why a plain reload alone is not enough — the old
# "force volatil" TODO.) gobj_stop/start then rebuilds the primary
# index from disk with the promoted release on top, and every
# must_play yuno runs on it. Equivalent to `yshutdown` +
# `restart-yuneta` but without restarting the agent process itself.
ycommand -c 'deactivate-snap'
# 5. Verify
ycommand -c 'list-yunos yuno_role=<role> yuno_running=true'
# release column should now read the new version. The OLD pkey2 row
# stays in treedb for rollback (see §6.6 below).Caveats¶
Node-wide bounce.
restart_nodes()SIGKILLs every running yuno on the node, not just the one being upgraded. Tolerable for kernel-yuno rotations (auth_bff,emailsender,logcenter); worth flagging before doing it during a busy window on a realm with many citizen yunos. (The version-promotion half of the old “force volatil” TODO is now handled bypromote_highest_release_yunos(); what remains is making the bounce per-role instead of node-wide.)No orderly shutdown. The SIGKILL means yunos do NOT run their
mt_stop/ FSM stop callbacks. For protocols that flush state on exit (mqtt close packets, treedb final saves), prefer manuallykill-yuno-ing each role beforedeactivate-snap.find-new-yunos create=1without an actual binary will not break anything, but the row it creates will have no corresponding binary file andrun-yunowill then fail with “primary binary not found” oncedeactivate-snappromotes it. Always do step 2 first.
6.6 Rollback after an upgrade¶
The OLD pkey2 row stays in yunos, and the OLD binary stays in
/yuneta/repos/<role>/<old_version>/. To revert:
# Take a snap of the current state first (optional but recommended)
ycommand -c 'shoot-snap name=<rollback-tag> description="pre-upgrade"'
# … later, if the new release misbehaves, activate the snap
ycommand -c 'activate-snap name=<rollback-tag>'
# This calls the same restart_nodes() cycle, but with the snap
# active get_yuno_binary refuses to fall back to list_instances
# and primary-only lookup is enforced — the OLD row wins again.
# To remove the pin once you've decided:
ycommand -c 'deactivate-snap'Snaps pin the binaries they reference —
delete-binaryrespects that.shoot-snapstamps the snap’s id on every topic’s current-primary record (its md2user_flag, surfaced as__md_treedb__.tag),binariesincluded. A binary the snap tagged must survive foractivate-snapto roll back to it — otherwise the treedb pointer is restored but the file is gone andrun-yunofails with “primary binary not found”. Sodelete-binaryrefuses to remove a snap-tagged binary (the kernel’streedb_delete_nodeenforces it; the agent also reports it clearly and never reaches thermrdir). Passforce=1to delete anyway — that breaks the rollback the snap was protecting.
6.7 Inspecting a snap (snaps / snap-content)¶
A snap is a point-in-time tag (a numeric user_flag, 1..65534) applied
to the treedb records that were current when it was shot. snaps lists
them; snap-content shows what a given snap captured — useful to see what
a rollback snap (§6.6) would restore before you activate-snap it.
# List the snaps (id, name, date, active, description)
ycommand -c 'snaps'
# Overview: WHERE the snap points — every topic it tags and how many
# records each. Select the snap by name, id, or the legacy snap_id.
ycommand -c 'snap-content name=<tag>'
# → realms:3 yunos:16 binaries:15 configurations:16 public_services:2
# "snap 2 spans 5 topic(s); add topic_name=<topic> to see the records"
# Drill into one topic's foto (the records as captured in that snap)
ycommand -c 'snap-content name=<tag> topic_name=yunos'snap-content selects the snap by any of:
name=<tag>— the friendly name, resolved against__snaps__,id=<n>/snap_id=<n>— the numeric id shown bysnaps(snap_idis the legacy form, kept for backward compatibility).
topic_name is optional: omit it for the per-topic overview (a cheap
count-only walk that does not load records), or pass topic_name=<topic>
for the full record foto of that topic. With neither a valid snap nor a
name it answers What snap? give snap_id/id (1..65534) or name.
7. Code pointers (one-pager)¶
| What | Where |
|---|---|
| Agent gclass | src/c_agent.c |
| Treedb schema (yunos / binaries / configurations) | src/treedb_schema_yuneta_agent.c |
| Command table | src/c_agent.c:806-900 |
| Agent attributes | src/c_agent.c:914-948 |
FSM (ST_IDLE, event types) | src/c_agent.c:10984-11054 |
| Subscription model (SERVICE) | src/c_agent.c:1149-1157 |
| Per-yuno on-disk path | src/c_agent.c:7135 (build_yuno_private_domain) |
| Repos binary path | src/c_agent.c:7088-7140 |
| Binary resolution at start | src/c_agent.c:7275-7335 (get_yuno_binary) |
Launcher script + --config-file | src/c_agent.c:7708-8030 |
EV_ON_OPEN handshake | src/c_agent.c:10233 (ac_on_open) |
EV_ON_CLOSE (death detection) | src/c_agent.c:10501 (ac_on_close) |
| Boot-time reconciliation | src/c_agent.c:8331-8441, 10902 (run_enabled_yunos, ac_timeout) |